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Title Designing, Realizing, Running, and Evaluating Virtual Museum - a Survey on Innovative Concepts and Technologies
Authors Nelson Baloian, Daniel Biella, Wolfram Luther, José A. Pino, Daniel Sacher
Publication date 2021
Abstract This paper presents a survey of innovative concepts and
technologies involved in
virtual museums (ViM) that shows their advantages and disadvantages in
comparison with
physical museums. We describe important lessons learned during the creation
of three major
virtual museums between 2010 and 2020 with partners at universities from
Armenia, Germany,
and Chile. Based on their categories and features, we distinguish between
content-,
communication- and collaboration-centric museums with a special focus on
learning and cocuration. We give an overview of a generative approach to
ViMs using the ViMCOX metadata
format, the curator software suite ViMEDEAS, and a comprehensive validation
and verification
management. Theoretical considerations include exhibition design and new
room concepts,
positioning objects in their context, artwork authenticity, digital
instances and rights
management, distributed items, private museum and universal access,
immersion, and tour and
interaction design for people of all ages. As a result, this survey
identifies different approaches
and advocates for stakeholders' collaboration throughout the life cycle in
determining the ViM's
direction and evolution, its concepts, collection type, and the technologies
used with their
requirements and evaluation methods. The paper ends with a brief perspective
on the use of
artificial intelligence in ViMs.
Pages 1275-1299
Volume 27
Journal name Journal of Universal Computer Science
Publisher Graz University of Technology (Graz, Austria)
Reference URL View reference page