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Title Applying the Concept of Implicit HCI to a Groupware Environment for Teaching Ethics
Authors Claudio Alvarez, Gustavo Zurita, Nelson Baloian
Publication date January 2021
Abstract Implicit HCI is about computers understanding the
intentions and
needs of the user and proactively triggering functions or adapting the
interface to help users achieve their goals. In ubiquitous learning
environments, this could mean that the software and hardware settings make
relevant learning material available to students; activate proper learning
environments, like collaborative authoring tools and/or chatting spaces;
find most suitable peers for collaborative learning; etc., at the right time
or place. In this research, we report on an experience in which we added
implicit HCI to an existing application that supports ethics education
called EthicApp. Successful methodologies supporting ethics education
include students discussing real-life or simulated cases where ethical
dilemmas are presented. It is important that students actively participate
in the discussion in order to develop their key abilities for ethical
discernment. EthicApp implements a methodology in which students read about
a case that presents an ethical dilemma, report on their personal stance
about it, and then discuss their opinions anonymously in a small group, and
then with the whole class. We included an automatic mechanism of group
formation in order to maximize discussion and active participation among the
students. For this, we first compared two strategies of forming groups: one
random and another maximizing the differences of individual students'
judgments about the presented case within each group. We found that the
second strategy was the most appropriate to encourage participation. As a
result, EthicApp was modified in order to implicitly generate groups with
diverging ethical judgments.
Journal name Personal and Ubiquitous Computing
Publisher Springer (New York, NY, USA)
Reference URL View reference page