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Title | Fixed-Radius Near Neighbors Searching for 2D Simulations on the GPU using Delaunay Triangulations |
Authors | Heinich Porro, Benoit Crespin, Nancy Hitschfeld, Cristobal Navarro |
Publication date | 2022 |
Abstract | We propose to explore a GPU solution to the fixed-radius nearest-neighbor problem in 2D based on Delaunay triangulations. This problem is crucial for many particle-based simulation techniques for collision detection or momentum exchange between particles. Our method computes the neighborhood of each particle at each iteration without neighbor lists or grids, using a Delaunay triangulation whose consistency is preserved by edge flipping. We study how this approach compares to a grid-based implementation on a flocking simulation with variable parameters. |
Downloaded | 7 times |
Pages | 2 |
Conference name | Annual Conference of the European Association for Computer Graphics |
Publisher | Eurographics Association |
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