Publications

View publication

Title Crowdsourcing and Knowledge Co-creation in Virtual Museums
Authors Daniel Biella, Daniel Sacher, Benjamin Weyers, Wolfram Luther, Nelson Baloian, Tobias Schreck
Publication date 2015
Abstract This paper gives an overview on crowdsourcing practices in
virtual mu-seums. Engaged nonprofessionals and specialists support curators
in creating digi-tal 2D or 3D exhibits, exhibitions and tour planning and
enhancement of metadata using the Virtual Museum and Cultural Object
Exchange Format (ViMCOX). ViMCOX provides the semantic structure of
exhibitions and complete museums and includes new features, such as room and
outdoor design, interactions with artwork, path planning and dissemination
and presentation of contents. Applica-tion examples show the impact of
crowdsourcing in the Museo de Arte Contem-poraneo in Santiago de Chile and
in the virtual museum depicting the life and work of the Jewish sculptor
Leopold Fleischhacker. A further use case is devoted to crowd-based support
for restoration of high-quality 3D shapes
Pages 1-18
Conference name Collaboration Researchers' International Workshop on Groupware
Publisher Springer-Verlag (Berlin/Heidelberg, Germany)
Reference URL View reference page