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| Title | Enhancing Orientation and Mobility Skills in Learners who are Blind through Videogaming |
| Authors | Jaime Sánchez, Matías Espinoza, Marcia de Borba Campos |
| Publication date | 2013 |
| Abstract | In this work we present the results of the cognitive impact evaluation regarding the use of Audiopolis, an audio and/or haptic-based videogame. The software has been designed, developed and evaluated for the purpose of developing orientation and mobility (O&M) skills in blind users. The videogame was evaluated through cognitive tasks performed by a sample of 12 learners. The results demonstrated that the use of Audiopolis had a positive impact on the development and use of O&M skills in school-aged blind learners. |
| Downloaded | 5 times |
| Pages | 353-356 |
| Conference name | ACM Creativity and Cognition |
| Publisher | ACM Press (New York, NY, USA) |
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