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Title SHREC2026: Human Perceived Visual Complexity of 3D Shapes
Authors Roberto M. Dyke, Yang Deng, Charlotte Brasey, Yu-Kun Lai, Paul Rosin, James Gardiner, Atsushi Tatsuma, Christoforos Vlachos, Anthony Belessis, Ioannis Romanelis, Vlassis Fotis, Konstantinos Moustakas, Ihar Volkau, Sergei Krasovskii, Marco Guerra, Ulderico Fugacci, Simona Cutruzzula, Michela Mortara, Michela Spagnuolo, Iván Sipirán, Isaac Aguirre
Publication date October 2026
Abstract The estimation of visual complexity in 3D remains a
relatively
under-studied problem. An aspect of this deficiency is due to the lack of
suitable publicly available benchmarks. In this work, three datasets are
used to investigate this problem from different angles: (1) a subset of the
ABC dataset of CAD shapes, augmented with perceived visual complexity
rankings; (2) an existing primate tooth dataset, with complexity rankings
derived from established domain attributes; and (3) a novel dataset of
fractal shapes with perceived visual complexity rankings. Ground truth
rankings for (1) and (3) were derived from human judgments obtained from two
studies in which lay individuals performed two-alternative forced-choice
comparisons between pairs of shapes. We then invited researchers to submit
results for algorithms designed to model shape complexity. We find that most
methods that operate directly in 3D yield low, positive correlations;
whereas--despite working on 2D projections derived from the original
geometry--the best results were obtained by a subset of 2D
methods.
Pages 104717
Volume 139
Journal name Computers & Graphics
Publisher Elsevier Science (Amsterdam, The Netherlands)
Reference URL View reference page