Publications

Stats

View publication

Title Towards Automatizing Crowdsourcing for Virtual Museums
Authors Felipe Escarate, Nelson Baloian, José A. Pino
Publication date 2025
Abstract This study explores the possibilities of automazing the
process
of crowdsourcing contributions to virtual museums by utilizing advanced 3D
modeling techniques. The research investigates how far the process of
integrating user-submitted content -- such as videos, images and text -- into
virtual museum environments can be automated. A web-based platform was
developed to facilitate artifact uploads, which are processed using Gaussian
splatting to generate high-quality 3D models. One key result reveals that
the process can be almost fully automated, with only a user-friendly final
model editing phase required. This editing phase not only ensures quality
control but also allows contributors to refine the final output, enhancing
the accuracy and consistency of the artifacts integrated into the virtual
museum. The backend system, built with REST APIs and integrated with Unity,
ensures seamless communication between the user interface and model
generation pipeline, enabling efficient artifact visualization. Gaussian
Splatting produces smoother, more realistic models compared to traditional
techniques, even when handling contributions from non-expert users. This
research highlights the potential of automating the entire digitization
workflow while maintaining quality through collaborative editing. Future
work will explore the use of augmented reality and real-time rendering
technologies to further enhance user engagement
Pages 2184-2189
Conference name IEEE International Conference on Computer Supported Collaborative Work in Design
Publisher IEEE Computer Society Press (Los Alamitos, CA, USA)
Reference URL View reference page